﻿Folklore (PS3) -- PC port, US build, 2026-10-27

Source: https://github.com/Mava-b/folklore-decomp

What this is: folklore.exe is Folklore's own program code, statically translated
from the PS3 executable to C++ and compiled for Windows, on top of the
ps3recomp runtime and this project's own engine and SPURS code. It contains no
game data (models, textures, sound, movies, text) and no Sony system software:
everything the game shows and plays comes from your own disc dump, and it will
not start without one. Not affiliated with or endorsed by Sony or Game
Republic.

You need your own copy of Folklore on the disc this build was made from:
BCUS98147 (North America), v1.00,
dumped to a folder. That folder contains PS3_GAME. No PS3 firmware is needed.

1. Decrypt the game's EBOOT once with RPCS3: Utilities > Decrypt PS3 Binaries,
   choose <your dump>\PS3_GAME\USRDIR\EBOOT.BIN. RPCS3 writes EBOOT.elf beside it.
2. Double-click run.bat (or folklore.exe). The first time, folklore.exe asks
   for the dump folder (the one that contains PS3_GAME) and remembers it in
   folklore_settings.ini. Either way the game starts with the same settings
   and writes logs\run-<date-time>.log. run.bat takes options, e.g.
       run.bat -ResetInstall      (wipe hdd0/hdd1 and redo the first-boot install)
       run.bat -GameDir D:\Games\BCUS98147
3. The first start copies several GB of game data into hdd1 here, so expect
   a long first load. Saves go in gamedata, logs in logs. Keep this folder
   somewhere you can write to (not Program Files) with enough free space.

In the game
  F1 or L3+R3     engine menu: frame rate, resolution, aspect ratio, fullscreen,
                  motion controls, game folder, save backups, and on the
                  European release the language (applies on the next start)
  Alt+Enter       fullscreen on/off
  Controller      any XInput pad. For motion controls (capturing Folks by
                  moving the controller): a DualShock 4, DualSense or Switch
                  Pro Controller over USB or Bluetooth, or a DualShock 3
                  through DsHidMini (SXS mode). Turn them off in the menu
                  and captures complete by themselves.

Optional: system fonts. Copy a dev_flash folder (RPCS3's, from its firmware
install) here, or set dev_flash in folklore_settings.ini.

If something goes wrong, open an issue at the source link above with the
newest file in logs\. To record what the renderer draws while a screen looks
wrong, press F2 (or double-click capture.bat) while it is showing; the files
go to logs\capture-<date-time>\.

Licences of the code compiled into folklore.exe and of FFmpeg are in licences\.
