DW7 Recompiled v0.1.0 - Linux x86-64
===================================

REQUIREMENTS
- x86-64 Linux with OpenGL 3.3 (SDL3 is linked statically)
- FFmpeg runtime libraries + OpenGL + OpenSSL:
    Ubuntu/Debian: sudo apt install ffmpeg libgl1 libssl3 libxml2
    Fedora:        sudo dnf install ffmpeg libglvnd libxml2
- Your own legally owned Dragon Warrior VII (PS1) disc image (.cue + .bin / .iso)

RUN
1) Recommended:
     ./run.sh "/path/to/Dragon Warrior VII (Disc 1).cue"
   or directly:
     ./DW7_Recompiled --disc "/path/to/Dragon Warrior VII (Disc 1).cue"
   (a file named disc.cfg next to the binary with the path also works)
2) Multi-disc: edit game.toml -> [game] discs and list both images:
     discs = [
       "D:/Games/DW7/Dragon Warrior VII (Disc 1).cue",
       "D:/Games/DW7/Dragon Warrior VII (Disc 2).cue",
     ]
   CHANGE DISC in the in-game menu then works and is remembered as the boot disc.

CONTROLS
- F1 opens the in-game menu (GAME / VIDEO / CONTROLLER; GAME -> PERFORMANCE...)
- Arrow keys + Enter, or D-pad + Cross
- F7 save states, F6 scanlines, F9 fast-forward
- Keyboard and gamepad bindings are remappable in CONTROLLER

NOTES
- Defaults are OPTIMAL: borderless fullscreen at your display resolution, 4:3,
  bilinear, FXAA, mipmaps + 4x anisotropic, bicubic FMVs. "Restore Faithful
  Settings" returns to the original 240p look.
- Enhanced (AI-upscaled) FMVs are NOT included: they derive from game data and
  must be generated locally (see the repo's tools/fmv_pipeline).
- No memory cards or save data are included; saves/ is created on first use.
- A save that lives on Disc 2 should be played by booting on the Disc 2 image
  (disc 2 support is data-driven; use --disc with the Disc 2 .cue).
- Keep overlay_toolchain/ next to the binary: it compiles the game's dynamic
  overlays at runtime.
