Dead Nation on PC (Linux)
Release deadnation-pc-v0.1-2026-11-12

You need a decrypted dump of your own copy of the PS4 game (CUSA00236, with its 1.03 update): the folder
with eboot.bin, sce_module, sce_sys, audio.pck and stream.dat. No game files are included.

1. Run deadnation-setup (from a file manager, or ./deadnation-setup in a terminal). Pick the
   game folder and where your saves go. It prepares the game from your dump (a few seconds) and
   offers an entry in your application menu (Steam's "Add a Non-Steam Game" lists it too).
   From a terminal it also takes: ./deadnation-setup --game <dump> [--save <folder>]
2. Start the game from the menu entry, or run ./deadnation.
3. Optional: ./settings changes the game's options (window, aspect ratio, resolution,
   FPS, sharpening, speakers, skip intro) without starting it, on the game's own menu look.

Run deadnation-setup again to change the game or save folder. After unpacking a newer release
over this folder, run it once more: it keeps your folders and settings.

In the game: F10, or Select (Share/View) held for two seconds, opens the display settings (window,
resolution, VSync, 30/60/90/120/144/180/240 FPS); F4, Select+Start, or Back on the title screen, asks to close the game.

settings.ini (made by the setup) holds the window, audio and control options; one in your save
folder is read instead, and the display settings and settings.exe save there. If the game stops, the reason is in
deadnation.log, in the log folder of your save folder. Shader caches are kept in shaders/
next to the game.

Needs Linux x86-64 with glibc 2.39 or newer (SteamOS 3.7, Ubuntu 24.04, Debian 13, Fedora 40 or
newer), python3 3.10+ for the setup, a CPU with AVX and a GPU with a Vulkan 1.3 driver.
Source and license (GPL-2.0-or-later): see LICENSE.txt.
