# The Forge lobby's scene in the Online menus (menus/online/multiplayer.xml's
# online/forge/lobby backdrop_object=, port/linux/game/menu_scene_objects.c):
# the active camouflage powerup resting on the ground by the Warthog, from the
# player's own multiplayer maps (the Warthog is menu_campaign's, the Monitor
# menu_monitor's, the sniper rifle menu_multiplayer's). What a still scene does
# not need is left out: sounds, effects, damage, the HUD.
pack menu_forge
map bloodgulch sidewinder damnation hangemhigh boardingaction chillout ratrace prisoner longest beavercreek carousel wizard putput
tag eqip powerups\active camouflage
strip snd!
strip lsnd
strip effe
strip part
strip pctl
strip cont
strip deca
strip jpt!
strip ligh
strip lens
strip glw!
strip udlg
strip foot
strip wphi
strip unhi
strip hud#
strip trak
strip mgs2
strip spla
strip proj
strip weap
strip bipd
strip vehi
