# The campaign lobby's scene in the Halo 3 menus (menus/halo3/campaign.xml's
# scene_object=, port/linux/game/menu_scene_objects.c): the Master Chief at
# the wheel of a Warthog caught mid-jump, a Marine on its gun and one beside
# him, from the player's own campaign maps (Halo, The Silent Cartographer,
# Assault on the Control Room and The Pillar of Autumn have all three). What
# a still scene does not need is left out: sounds, effects (no dust, no
# exhaust), damage, the HUD, the weapons' first-person models and rounds.
pack menu_campaign
map a30 b30 b40 a10
tag vehi vehicles\warthog\warthog
tag bipd characters\cyborg\cyborg
tag bipd characters\marine_armored\marine_armored
tag weap weapons\assault rifle\assault rifle
strip snd!
strip lsnd
strip effe
strip part
strip pctl
strip cont
strip deca
strip jpt!
strip ligh
strip lens
strip glw!
strip udlg
strip foot
strip wphi
strip unhi
strip hud#
strip trak
strip mgs2
strip spla
strip proj
strip eqip
strip mode weapons\assault rifle\fp\fp
strip antr weapons\assault rifle\fp\fp
strip weap weapons\pistol\pistol
strip actv
# The poses of the Chief at the wheel and the Marines on the gun and beside
# him (their other animations take these frames, none of their bytes in the
# pack)
keep characters\cyborg\cyborg|W-driver acc-front-back
keep characters\cyborg\cyborg|W-driver acc-left-right
keep characters\cyborg\cyborg|W-driver acc-up-down
keep characters\cyborg\cyborg|W-driver enter
keep characters\cyborg\cyborg|W-driver unarmed aim-still
keep characters\cyborg\cyborg|W-driver unarmed idle
keep characters\cyborg\cyborg|stand look
keep characters\marine\marine|W-gunner acc-front-back
keep characters\marine\marine|W-gunner acc-left-right
keep characters\marine\marine|W-gunner acc-up-down
keep characters\marine\marine|W-gunner enter
keep characters\marine\marine|W-gunner fixed aim-still
keep characters\marine\marine|W-gunner fixed idle
keep characters\marine\marine|W-passenger acc-front-back
keep characters\marine\marine|W-passenger acc-left-right
keep characters\marine\marine|W-passenger acc-up-down
keep characters\marine\marine|W-passenger enter
keep characters\marine\marine|W-passenger rifle aim-still
keep characters\marine\marine|W-passenger rifle idle
keep characters\marine\marine|stand look
