# worldsign158: Decor/world2a.rd4, camera 'Caméra 2'; generated by build_object_library.py
# icon <sheet> <icon> <seconds> <mirror 0/1 left-right/2 upside down> <yaw degrees> <iou> <icon pixels> <dx> <dy> (the sprite's offset, pixels right and down)
icon object-m 158 0.0000 0 0 0.995 64 0 0
icon object-m 159 0.0000 0 0 0.995 64 0 0
icon object-m 160 0.0000 0 0 0.995 64 0 0
icon object-m 161 0.0000 0 0 0.995 64 0 0
icon object-m 162 0.0000 0 0 0.995 64 0 0
icon object-m 163 0.0000 0 0 0.995 64 0 0
icon object-m 164 0.0000 0 0 0.995 64 0 0
icon object-m 165 0.0000 0 0 0.995 64 0 0
icon object-m 309 0.0000 0 0 0.995 64 0 0
icon object-m 411 0.0000 0 0 0.995 64 0 0
icon object-m 412 0.0000 0 0 0.995 64 0 0
icon object-m 413 0.0000 0 0 0.995 64 0 0
icon object-m 414 0.0000 0 0 0.995 64 0 0
icon object-m 415 0.0000 0 0 0.995 64 0 0
icon object-m 184 0.0000 0 0 0.995 64 0 0
