# worlddone166: Decor/world2b.rd4, camera 'Caméra 2'; generated by build_object_library.py
# icon <sheet> <icon> <seconds> <mirror 0/1 left-right/2 upside down> <yaw degrees> <iou> <icon pixels> <dx> <dy> (the sprite's offset, pixels right and down)
icon object-m 166 0.0000 0 0 0.995 64 0 0
icon object-m 167 0.0000 0 0 0.995 64 0 0
icon object-m 168 0.0000 0 0 0.995 64 0 0
icon object-m 169 0.0000 0 0 0.995 64 0 0
icon object-m 170 0.0000 0 0 0.995 64 0 0
icon object-m 171 0.0000 0 0 0.995 64 0 0
icon object-m 172 0.0000 0 0 0.995 64 0 0
icon object-m 173 0.0000 0 0 0.995 64 0 0
icon object-m 310 0.0000 0 0 0.995 64 0 0
icon object-m 416 0.0000 0 0 0.995 64 0 0
icon object-m 417 0.0000 0 0 0.995 64 0 0
icon object-m 418 0.0000 0 0 0.995 64 0 0
icon object-m 419 0.0000 0 0 0.995 64 0 0
icon object-m 420 0.0000 0 0 0.995 64 0 0
