# decoy: Blupi/bombe.rd4, camera 'Caméra 2'; generated by build_object_library.py
# icon <sheet> <icon> <seconds> <mirror 0/1 left-right/2 upside down> <yaw degrees> <iou> <icon pixels> <dx> <dy> (the sprite's offset, pixels right and down)
icon blupi 257 0.0000 0 0 0.981 60 0 0
icon blupi 258 0.0000 0 15 0.990 60 0 0
icon blupi 259 0.0000 0 30 0.973 60 0 0
icon blupi 260 0.0000 0 45 0.949 60 0 0
icon blupi 261 0.0000 0 60 0.906 60 0 0
icon blupi 262 0.0000 1 255 0.941 60 0 0
