# bd_plante1a: the Ray Dream procedural materials of Explo/plante1a.rd4; generated by procedural_materials.py
material rd_00ffff
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
material rd_be5f1e
colour 0.7660 0.5000 0.2580
layer marble 0.8440 0.4100 0.2270 2.9788 7.6187 2.5712 0 0.9681
layer marble 0.6880 0.2930 0.0000 4.0960 3.4918 2.8093 0 0.6983
bump spots 0.5000 1.0000 0.5873
surface 0.0927 0.1545 0.0000 0.0000 0.0000 0.0000
material rd_ff0000
surface 0.5000 0.5000 0.0000 0.0000 0.0000 0.0000
