F1 Championship Edition PC - 0.4.0 (Linux / Steam Deck, EXPERIMENTAL)

Requirements:

- Your own copy of Formula One Championship Edition (EUR, BCES00005, disc version 01.00) in PS3_GAME folder format
  (the game reads USRDIR/EBOOT.BIN directly, no decrypted EBOOT.elf needed)
- x86-64 CPU with AVX2, glibc 2.28 or newer (any distribution from 2018 on), X11 or XWayland
- Vulkan or OpenGL drivers

Running:

- Extract the zip (keep the AppImage executable: if it is not, run  chmod +x F1CE-x86_64.AppImage)
- Put PS3_GAME next to the AppImage (or in ~/Games/F1CE/): it is found automatically
- Start F1CE-x86_64.AppImage: the launcher opens (same as on Windows: video settings, presets, 60 fps mode and
  cap, gamepad/keyboard mapping, steering wheel, Quick Race settings). Press START GAME (Start on a gamepad).
- The launcher comes back when you quit the game; Circle/B (or Esc) closes it.

Command line options:

- --direct            start the game without the launcher (uses ~/.config/f1ce-recomp/settings.conf)
- --game-dir <dir>    use <dir> as the PS3_GAME folder
- --reset             forget every setting
- --where             print the settings / save / log / cache folders

Steam Deck:

- In desktop mode copy the AppImage and PS3_GAME into one folder, e.g. ~/Games/F1CE/
- Steam -> "Add a Non-Steam Game" -> the AppImage, then start it in game mode: the launcher works with the
  Deck's controls (L1/R1 sections, d-pad change values, Start = start game)
- First-start defaults on a Deck: Vulkan, 1280x800, full screen, original 30 fps mode
- If you used the previous build, your game folder and settings.conf choices are carried over on the first start

Files (~/.local/share/f1ce-recomp/):

- f1ce_launcher.ini (launcher settings), ps3_data/ (saves), f1ce_recomp.log, MODS/, wheels/
- Shader cache: ~/.cache/f1ce-recomp/shader_cache/

Bug reports: attach f1ce_recomp.log and say which distribution / device, track and mode.
